WebGL Spoofing Options
Kameleo allows you to control how WebGL behaves in your browser profiles to prevent detection by WebGL fingerprinting. To change the setting simply:
Click on the "Advanced Settings" option which you can find during the profile creation or profile editing phase as outlined below:

Under the "Device" section, you will find "WebGL" the sub-section.

WebGL Spoofing Options
- Noise: Each profile receives a unique WebGL hash.
- Block: Completely disables WebGL functionality. This can appear suspicious because most users do not block WebGL.
- Off: Kameleo does not alter WebGL. All profiles will share the same WebGL hash as your real device.
You can also watch a video demonstration below:
WebGL & WebGPU Metadata Settings
If you don't want the WebGL & WebGPU Metadata to remain on automatic you can:
- In the same Device panel, under "WebGL & WebGPU Metadata" click on "Manual".
Adjust the Vendor and Renderer as desired. (e.g. Intel Inc. & Intel(R) UHD Graphics 620)

Manual changes can make your fingerprint less consistent if chosen carelessly. Example: It wouldn't make sense to have the Vendor be AMD, whilst the Renderer is a GTX 4060TI, as it's from NVIDIA.
You can set default WebGL spoofing options and metadata for all new profiles in the Settings from the left menu.


